Hi,
I am trying to set up a simple voice chat on my server for my friend and me. I followed the guide here, but it does not work. I tried the domain and shared IP for the voice_host=
, but it’s not working. I also input the public port from Playit into the port=
category.
On the client side, I am using Fabric and have the correct version of both the Fabric API and simple voice chat. When I open the server on my computer, I see it in the bottom right, but it shows the not connected symbol. When I use push to talk it says its not connected but in the server logs I get:
[19:12:55 INFO]: [voicechat] Received secret request of Enspist (17) [19:12:55 INFO]: [voicechat] Sent secret to Enspist
So I know it sees something. Here is the voicechat-server.properties
file output (I removed the port and IP address for security reasons but they are there in the actual file):
Simple Voice Chat server config v2.4.30
The port of the voice chat server
Setting this to “-1” sets the port to the Minecraft servers port (Not recommended)
port= PORT NUMBER
The IP address to bind the voice chat server on
Leave empty to use ‘server-ip’ of server.properties
To bind to the wildcard address, use ‘*’
bind_address=
The distance to where the voice can be heard
max_voice_distance=48.0
The multiplier the voice distance will be reduced by when sneaking
crouch_distance_multiplier=1.0
The multiplier the voice distance will be reduced by when whispering
whisper_distance_multiplier=0.5
The opus codec
codec=VOIP
The maximum size in bytes in a voice packet
Set this to a lower value if your voice packets don’t arrive
mtu_size=1024
The frequency in which keep alive packets are sent
Setting this to a higher value may result in timeouts
keep_alive=1000
If group chats are allowed
enable_groups=true
The host name that clients should use to connect to the voice chat
This may also include a port, e.g. ‘example.com:24454’
Don’t change this value if you don’t know what you are doing
voice_host= DOMAIN/ SHARED IP ADDRESS
If players are allowed to record the voice chat
allow_recording=true
If spectators are allowed to talk to other players
spectator_interaction=false
If spectators can talk to players they are spectating
spectator_player_possession=false
If players without the mod should get kicked from the server
force_voice_chat=false
The amount of milliseconds, the server should wait to check if the player has the mod installed
Only active when force_voice_chat is set to true
login_timeout=10000
The range where the voice chat should broadcast audio to
A value <0 means ‘max_voice_distance’
broadcast_range=-1.0
I feel like I am doing something wrong but idk so here I am asking for help.