im using playit.gg to help develop a multiplayer game im working on, to avoid port forwarding. recently i noticed with the tunnel running my game’s server software is constantly pulling connections and adding new peers, so i looked at the tunnel analytics page.
only one other person has this specific tunnel’s IP address, and my IP and their IP is listed for common IPs, but 2 more are listed, an IPV4 and an IPV6. they’re both sending way more data than i personally do. i assumed they’re some kind of port scanner running on playit to maybe grab MC servers, but after tweaking my networking code to pull the data on connection, its just a standard tcp socket. they’re sending maybe 2-3 connection attempts per second, sending only a few bytes as part of the socket header and nothing else, its getting VERY annoying. i then looked on my other tunnels, the same IP’s were connecting to tunnels i used but were currently inactive.
tf is happening? is this common?