I’m running a Black Mesa server to play coop with a friend, and here’s the issue:
Both me and him get 45ms~ at http://ping.playit.gg/ (we are both from Brazil, so we get routed to Sao Paulo)
But in game he gets 170ms or so.
This problem occurs within any type of game and server I try to host using Play It.
I tried adding "control_address = ‘[2602:fbaf::1]:5523’ " to my .toml file to route it through ipv6, but I don’t think it changed much about the ping.
Is there a way to use ONLY ipv6? I think that would help.
My platform is Windows and I am behind a NAT.
Any tip on what this could be?