Hi,
I’m running a Fabric Minecraft server with GeyserMC and Floodgate installed to allow Bedrock players to connect.
When I use a Free Playit tunnel, Bedrock players can connect without issues. Everything works fine — handshake, join, gameplay.
However, when I try using a Premium Playit tunnel, Bedrock players get stuck at “Locating Server” and then eventually timeout without connecting.
Some details about my setup:
Server: Fabric 1.21.5
GeyserMC: Latest build
Floodgate: Latest build
Server IP: set to 0.0.0.0 in server.properties
Geyser config: use-direct-connection: false, clone-remote-port: true
Windows Firewall: Inbound and outbound UDP 19132 allowed
Playit Agent: Latest version
Behavior:
On Free tunnels, Bedrock joins fine.
On Premium tunnels, Bedrock players never fully handshake (timeout after “Locating Server”).
Could you please confirm:
Does the Premium Playit tunnel currently fully support pure UDP sessions end-to-end for Bedrock traffic?
If not, is there a workaround for Bedrock players trying to connect through Premium tunnels?
Thanks a lot for any clarification you can provide!