Agents keep going offline, then require a new key

I have a Fabric 1.21 server, running geyser fabric edition on a debian server with casaos and crafty controller.
This server worked on both clients perfectly after some trouble shooting HOWEVER after about and hour the agent shutdown, and was not accessible. When I ran the playit command in the terminal it just started the whole “claim link” process over again.

I do not pay for premium however I was not able to find and statements about rate or time limits anywhere. Please help.

Update: A little while after I ran the playit command, the original agent appears to be back online. However no attempts to connect were successful, with either the “getsocketopt” that I was getting before, or the “unable to connect to world” on bedrock. However, However, the lan game is still connectable to over lan on bedrock (through geyser) I have never even when it’s been working seen it on the lan games list in java.

After I checked again it appears the agent (both of them) are offline now.

Solved: I had to add it to systemctl path thing so it would stay running

Would you be able to elaborate on that or point me in the right direction of what to do for my debian server? Thanks!